![]() Here, Photoshop's clipping layers will be helpful. The next step can easily be the most time-consuming: we need to find the details in each layer of the composition. I used several rusty metal custom made brushes I created earlier and some I had to create specifically for this piece.Photoshop’s clipping layers will help find the details in each layer of the composition Usually, adding highlights and incidental light really brings my paintings to life.įor highlights, I add a new layer above all others and paint the details in, usually zoomed in at 200%. It usually is the most satisfying part of the process. This is where I really had fun! I like to paint highlights at the end. In this stage I refined the character, added more shadows and details. The shadows layer is above all other layers in this case. See my Wonder Woman tutorial for details on this technique. Once happy with the textures, I painted the shadows on the figures using an adjustment layer set on multiply. It’s much better than simply deleting the area of the texture you don’t want to show because if you do so, you can’t go back and move the texture around later on and make adjustments. Using a layer mask gives you flexibility. Now the texture covers only the area that is supposed to. Add a layer mask: Layers –> Add Layer Mask –> Reveal Selection.Assuming you have a flat of the area you want to apply the texture on already on its own layer, select its transparency.Move the texture around to make sure you find the best fit.Change the texture layer opacity as needed.Now you can see through and how the texture looks as applied on the layer below.Set the texture layer blend mode to Overlay.Open a texture image and copy and paste it into the “my texture” layer.Create a new layer (let’s call it “my texture” for simplicity) above the layer you want to apply the texture to.A simple way to achieve this is as follows: The trick here is to add several different kinds of textures and to have them applied to only certain areas (i.e. Textures are what makes this piece in the end. For example, in this case, I add all the metal parts in their own layer (see the yellow-ish areas in the image above) one layer for the clothing (the grey areas) and so on. I usually flat using different layers, one for each element of the figure. In simple terms, each area is filled with a base color (metal, belts, clothing, etc.) to serve as a basis for the following coloring steps. As explained in my previous tutorial on how paint a Wonder Woman pin up, flatting is a technique borrowed from the comic book industry. Step 2 – FlatsĪ fairly complicated piece like this one, requiring several different textures, calls for an extra step in the process: Flats. ![]() Photoshop Tutorial – Bio Shock – Line ArtThis was the easiest part: I just opened the file and there it was! Great line art from my fellow UDON artist Joe Ng. See my tutorial on choosing the right graphic tablet. My favorite tablet is the Wacom Intuos 3 6×8. I used Photoshop 7 and a Wacom Intuos tablet. This piece required extensive use of textures because of the rusty metal elements on the character’s suit. I painted this piece over line art by Joe Ng (another artist on the UDON team) for the August 2007 issue of GamePro Magazine. This walkthrough gives you an overview on how to use textures in a digital painting. ![]() ![]() In this walkthrough I explain how I used Photoshop and a Wacom Tablet to paint a character from the new videogame Bioshock for GamePro Magazine. ![]()
0 Comments
Leave a Reply. |